By Ars Technic staff December 20, 2017 10:25:09 Microsoft has a long and complicated history with the Xbox.
As early as the Xbox 360’s release, it was considered a gaming console with a distinct gaming focus, and that focus was pushed into the core of the console with the addition of Kinect.
The Kinect was a hugely successful feature, but the Xbox One is a much more refined and ambitious platform, one that Microsoft has already shown off with its first two Xbox Ones.
In an interview with IGN last year, Microsoft’s Pete Hines outlined the company’s plans for the next Xbox, and it’s clear that it’s not going to just throw everything into the mix.
“The core of this new console is going to be a hybrid console,” Hines said.
“It will be an Xbox One with a lot of different capabilities.
We’re talking about the next generation Xbox that we want to make.”
That’s an interesting line to take, as it makes a lot more sense to me than the Xbox 720 and Xbox One S. Hines, who is now the head of Xbox Live, was talking about an Xbox that could run Windows 10, and he’s also talked about an expanded Xbox Music library, and an entirely new Xbox game store, but he never once mentioned a new platform or platform update.
It’s clear, however, that he’s still thinking about an entirely different future for the Xbox, one where it’s possible to create a new, unified platform that’s built around a core gaming experience, rather than the sort of hybrid it was before.
It may be that this new approach to the Xbox is more about building a new identity and identity than building a platform that can run Windows and Xbox games, but Hines certainly wants to be ambitious.
In a Q&A at E3 last year at Microsoft’s conference, Hines indicated that he was working on an Xbox where the Xbox Music and the Xbox Game Pass would function as one platform, rather the former being a separate, unified service.
This is where things get a little confusing.
The question of “what the Xbox can and can’t do” becomes a bit of an issue, since there are many different ways to play games on the Xbox; some games can run on the console, some games cannot.
That’s because the Xbox game console runs a lot like a PC, but it’s also capable of running Windows 10.
For example, you can download the latest versions of games to your PC and play them on the platform, but if you want to play them natively on your Xbox, you’ll have to download the Windows 10 Anniversary Update.
The Xbox Music service, on the other hand, works in the same way that you can install music apps like Spotify, Amazon Music, and Google Play Music on your PC, and then install them on your console.
However, the only difference is that the music apps will automatically download from the Xbox store, rather then the Xbox app store.
This means that, as long as you’ve already installed a Windows 10 game, you will be able to play it on your current Xbox, but you’ll be unable to use any of the features of that game.
This could be problematic for some players, since the Xbox will likely be able tell you that your game isn’t compatible with Windows 10 and that it doesn’t recognize the Xbox Live features that were enabled by the update.
But as it stands, it’s the Xbox music and the Game Pass that are meant to function as separate services, which is a bit like saying that the Xbox doesn’t have a Kinect, but your phone can use the same Kinect features.
The problem is that this isn’t something that can be easily addressed with a small update to Windows 10 or Xbox Music.
If you want a standalone Xbox One, for example, it would be possible to install an Xbox Music or Xbox GamePass app on your existing Xbox One and then uninstall that app when you uninstall your Xbox One.
If the Xbox Store had any ability to detect these apps, that could be a way to address a problem with the new Xbox, which means that the “Xbox” part of the name would be removed, and the “PlayStation” part would be preserved.
But this is not something that could easily be fixed by changing the name of the app.
There’s also the question of whether or not a single app will work on the new console, and how much the app will need to be updated to run on it.
While there is a single-app approach to a console like the Xbox that can work, there are also many different apps that can exist on the hardware and software side of the platform.
This makes it hard to work out exactly how many games you will need on your new console.
One of the major challenges that the developer community faces when it comes to the upcoming Xbox is that there’s no clear-cut set of guidelines for which games should be playable on a new console; developers have